

#Wii u mac emulator Pc
Ignore any other files such as data_012_0001.binfor now.ģ) Now on your PC get a Hex editor and open the. It's probably not necessary but depending on the game it might be helpful to play for a couple minutes until you're given the chance to save the game properly which will fill the savegame file with more and thus easier to find data.Ģ) Use FTPiiU everywhere and browse to Wii U's games save folder (In my case Golden Sun installed on USB: /storage_usb/usr/sav/00050000//user/8000000x/.) and grab the data_008_0000.bin to your Desktop as mentioned above, a small part of this file contains the savegame.

sav's you dumped from your original cartridges using an AR GBX back in the days when you were still young and life wasn't a friggin mess (or maybe you just want to continue that savegame you started on emulator earlier this week who knows):ġ) Start the GBA VC game if you haven't yet (I'll be using Golden Sun as an example) to make the Wii U create the data_xxx_xxxx.bin files in its internal save folder. I'm assuming you've just installed your favourite GBA VC game/inject on Wii U and now want to use one of those 10+ years old. Simply put, you'll want to grab the internal GBA VC savegame file, ( data_008_0000.bin) from your Wii U, feed it with data taken from your GBA. As long as you don't touch any system folders or delete files like very_important_file_dont_delete_or_brick.dll you should be fine but most important is that you feel somewhat confident with what you do.
#Wii u mac emulator how to
All you need is FTPiiU everywhere on Wii U, a Hex editor on PC and a bit of knowledge on how to use these things I hope you're familiar with FTPiiU and manually fiddling around in your Wii U & its savegame folders ( /storage_mlc/usr/sav/00050000/10XXXXXX/user/8000000X/data_0XX_000X.bin) and that you're aware of the risks that come with doing so. What's nice is that – aside from a Wii U running CFW, obviously – you don't need many tools/programs for the way I'm gonna describe (especially a relief when you're on Mac like me).

step 1) & 3) of it and reading it before or alongside this won't hurt. This Thread (/threads/tutorial-bring-your-wiiu-gba-saves-to-3ds-gba-vc.464919/) was very helpful, esp. After spending some time puzzling I eventually found a way that worked with most of my GB/GBA games (Golden Sun 1&2, Metroid, Pokemon Ruby/Emerald and also Zelda Oracle of Ages/Seasons, to name a few) and thought sharing it wouldn't hurt. It can run on several PC operating systems (Windows, macOS, Linux), home consoles (PlayStation 3, Xbox 360, Wii U, etc.), handheld consoles (PlayStation Vita, Nintendo 3DS, etc.), on smartphones (Android, iOS, etc.), single-board computers (Raspberry Pi, ODROID, etc.) and even on web browsers by using the Emscripten compiler.I was looking for a way to use emulator/cartridge-dumped GBA savegames on Wii U VC and ran into a whole lot of 3DS related and almost-what-I'm-looking-for guides with loose ends but to my surprise nothing that was specifically addressed to this scenario. RetroArch has been ported to many platforms.
#Wii u mac emulator plus
RetroArch runs programs converted into dynamic libraries called libretro cores, using several user interfaces such as command-line interface, a few graphical user interfaces (GUI) optimized for gamepads (the most famous one being called XMB, a clone of Sony's XMB), several input, audio and video drivers, plus other sophisticated features like dynamic rate control, audio filters, multi-pass shaders, netplay, gameplay rewinding, cheats, etc. It is the reference implementation of the libretro API, It is licensed under the GNU GPLv3.

RetroArch is a free, open-source and cross-platform front-end for emulators, game engines, video games, media players and other applications.
